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Transactions on Edutainment XIII

Transactions on Edutainment XIII
Kataloginformation
Feldname Details
Vorliegende Sprache eng
ISBN 978-3-662-54394-8
Name Pan, Zhigeng ¬[Hrsg.]¬
Cheok, Adrian David ¬[Hrsg.]¬
Name ANZEIGE DER KETTE Cheok, Adrian David ¬[Hrsg.]¬
Name Müller, Wolfgang ¬[Hrsg.]¬
Zhang, Mingmin ¬[Hrsg.]¬
T I T E L Transactions on Edutainment XIII
Verlagsort Berlin, Heidelberg
Verlag Springer
Erscheinungsjahr 2017
2017
Umfang Online-Ressource (XI, 304 p. 164 illus, online resource)
Reihe Lecture Notes in Computer Science ; 10092
Lecture notes in computer science
Band 10092
Titelhinweis Druckausg.ISBN: 978-3-662-54394-8
Printed editionISBN: 978-3-662-54394-8
ISBN ISBN 978-3-662-54395-5
Klassifikation UYT
COM016000
UYQV
COM012000
006.6
006.37
TA1637-1638
TA1634
Kurzbeschreibung This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others
2. Kurzbeschreibung Exploring the Museum with a Handheld Projector in Your Own Room -- CPI Learning in Clothing Thermal Computational Design -- Study on Virtual Camera with Preset Shot types based on Composition Aesthetic computing -- A Synthesis Plot of PCP and MDS for the exploration of High Dimensional Time Series Data -- The Wearable Tactile Information Expression System based on Electrotactile Rendering -- Adaptable Behavior Coding Schema for Avatar Interaction in Network Virtual Environment -- A Virtual Music Control System Based on Dynamic Hand Gesture Recognition -- A real-time interactive system based on hand gesture recognition in virtual fitting -- A Robust Rectification Algorithm for the Vision Navigation System of the Planetary Rover -- Research on interactive dynamic simulation method in virtual medical surgical visualization -- A Distributed Stream Computing Architecture for Dynamic Light-field Acquisition and Rendering System -- Real-time Rendering of Rut Based on Material Point Method -- GPU-based Post-Processing Color Grading Algorithms in Real-time Rendering for Mobile Commerce Service User -- Manifold Ranking for Sketch-Based 3D Model Retrieval -- Design and Simulation of Autonomous Mobile Robots Obstacle Avoidance System -- Depth Map Enhancement with Interaction in 2D-to-3D Video Conversion -- A Collaborative Work System of Urban Management Based on Multi-Agent -- A Vehicle Logo Recognition Approach based on Foreground-background Pixel-Pair Feature -- Content-aware Image Retargeting Using Line-based MLS Deformation -- Visualizing Geospatial Distribution of Pesticide Residue Pollution using Cartogram and Heat Map -- Research on Shot Detection Algorithm of Self-adaptive Dual Thresholds Based on Multi-feature Fusion -- An Indoor Positioning System Based on iBeacon -- Approach of Load Balancing in Network Monitoring -- Method and applications for multiple attribute decision-making based on converting triangular fuzzy numbers into connection numbers -- Local Feature Weighting For Data Classification
1. Schlagwortkette Edutainment
ANZEIGE DER KETTE Edutainment
SWB-Titel-Idn 486675424
Signatur Springer E-Book
Bemerkungen Elektronischer Volltext - Campuslizenz
Elektronische Adresse $uhttp://dx.doi.org/10.1007/978-3-662-54395-5
Internetseite / Link Volltext
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