Vorliegende Sprache |
eng |
ISBN |
978-3-662-54394-8 |
Name |
Pan, Zhigeng ¬[Hrsg.]¬ |
Cheok, Adrian David ¬[Hrsg.]¬ |
Name ANZEIGE DER KETTE |
Cheok, Adrian David ¬[Hrsg.]¬ |
Name |
Müller, Wolfgang ¬[Hrsg.]¬ |
Zhang, Mingmin ¬[Hrsg.]¬ |
T I T E L |
Transactions on Edutainment XIII |
Verlagsort |
Berlin, Heidelberg |
Verlag |
Springer |
Erscheinungsjahr |
2017 |
2017 |
Umfang |
Online-Ressource (XI, 304 p. 164 illus, online resource) |
Reihe |
Lecture Notes in Computer Science ; 10092 |
Lecture notes in computer science |
Band |
10092 |
Titelhinweis |
Druckausg.ISBN: 978-3-662-54394-8 |
Printed editionISBN: 978-3-662-54394-8 |
ISBN |
ISBN 978-3-662-54395-5 |
Klassifikation |
UYT |
COM016000 |
UYQV |
COM012000 |
006.6 |
006.37 |
TA1637-1638 |
TA1634 |
Kurzbeschreibung |
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others |
2. Kurzbeschreibung |
Exploring the Museum with a Handheld Projector in Your Own Room -- CPI Learning in Clothing Thermal Computational Design -- Study on Virtual Camera with Preset Shot types based on Composition Aesthetic computing -- A Synthesis Plot of PCP and MDS for the exploration of High Dimensional Time Series Data -- The Wearable Tactile Information Expression System based on Electrotactile Rendering -- Adaptable Behavior Coding Schema for Avatar Interaction in Network Virtual Environment -- A Virtual Music Control System Based on Dynamic Hand Gesture Recognition -- A real-time interactive system based on hand gesture recognition in virtual fitting -- A Robust Rectification Algorithm for the Vision Navigation System of the Planetary Rover -- Research on interactive dynamic simulation method in virtual medical surgical visualization -- A Distributed Stream Computing Architecture for Dynamic Light-field Acquisition and Rendering System -- Real-time Rendering of Rut Based on Material Point Method -- GPU-based Post-Processing Color Grading Algorithms in Real-time Rendering for Mobile Commerce Service User -- Manifold Ranking for Sketch-Based 3D Model Retrieval -- Design and Simulation of Autonomous Mobile Robots Obstacle Avoidance System -- Depth Map Enhancement with Interaction in 2D-to-3D Video Conversion -- A Collaborative Work System of Urban Management Based on Multi-Agent -- A Vehicle Logo Recognition Approach based on Foreground-background Pixel-Pair Feature -- Content-aware Image Retargeting Using Line-based MLS Deformation -- Visualizing Geospatial Distribution of Pesticide Residue Pollution using Cartogram and Heat Map -- Research on Shot Detection Algorithm of Self-adaptive Dual Thresholds Based on Multi-feature Fusion -- An Indoor Positioning System Based on iBeacon -- Approach of Load Balancing in Network Monitoring -- Method and applications for multiple attribute decision-making based on converting triangular fuzzy numbers into connection numbers -- Local Feature Weighting For Data Classification |
1. Schlagwortkette |
Edutainment |
ANZEIGE DER KETTE |
Edutainment |
SWB-Titel-Idn |
486675424 |
Signatur |
Springer E-Book |
Bemerkungen |
Elektronischer Volltext - Campuslizenz |
Elektronische Adresse |
$uhttp://dx.doi.org/10.1007/978-3-662-54395-5 |
Internetseite / Link |
Volltext |